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Interactive Terrain Modeling Using Hydraulic Erosion
GPU hydraulic erosion - more in depth showcase
Hydraulic Erosion Simulation
Fluid Frenzy - Fossil Finder Demo - Hydraulic Erosion Simulation
Coding Adventure: Planetary Fluid Sim
GPU Hydraulic Erosion sim in web browser
Coding Adventure: Terraforming
Hydraulic Erosion Simulation
Coding Adventure: Game Idea Generator
Realtime Hydraulic Erosion
Coding Adventure: Ray Marching
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Last Updated: September 6, 2026
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Summary
In this devlog I go over improvements I've made to the world generation. The For my master's dissertation, I decided to generate terrain procedurally by writing compute shaders that use the marching cubes ... Stava, O., Benes, B., Brisbin, M., & Krivanek, J. We present a step toward interactive physics-based modeling of terrains. A terrain ... This is just an experimental video, trying to get more in depth on the details of my small engine and terrain simulation, with the ... Building my own engine & graphics tools. Download 3Vial OS rayterex.gumroad.com/l/3vialos Reddit ... Fluid Frenzy Fossil Finder demo. Uncover a ancient dinosaur fossil using water and Until today, the Fluid Simulation has been confined to a tiny box. Let's set it free on a planet, with a little orbiting moon, and see ... I got a bit tired of my simple heightmap-based planets and decided to experiment with generating them using the Marching Cubes ... I created a little generator for coming up with (mostly terrible, but occasionally interesting) game ideas. I then tried making a little ... I wrote this is implementation of 2D fluid displacement and sediment transport model to simulate